Index
| $#! | |
| | ]), node.newBezierPath(x0,y0,x1,y1,a0x,a0y,a1x,a1y[, |
| A | |
| | action |
| | add(sprite_set,animation_name,start_frame,frame_count,duration,loop_count), sprite |
| | addBody, physics |
| | affectedByGravity, PhysicsBody |
| | allowsResting, PhysicsBody |
| | allowsRotation, PhysicsBody |
| | alpha, Node |
| | angularDamping, PhysicsBody |
| | angularVelocity, PhysicsBody |
| | animate, action |
| | area(read-only), PhysicsBody |
| C | |
| | categoryBitMask, PhysicsBody |
| | Circle |
| | collisionBitMask, PhysicsBody |
| | createScene |
| D | |
| | didMoveToView |
| | director |
| | Display Types |
| | dynamic, PhysicsBody |
| E | |
| | emitter |
| | emmiter |
| | Emmiter |
| | event |
| F | |
| | followPath, action |
| | friction, PhysicsBody |
| | Functions |
| G | |
| | GeminiObject |
| | GeminiObject:addEventListener(name,listener), GeminiObject |
| | GeminiObject:removeEventListener(name,listener), GeminiObject |
| | gotoScene, director |
| | gravityScale, PhysicsBody |
| H | |
| | hidden, Node |
| I | |
| | Introduction |
| J | |
| | joints(read-only), PhysicsBody |
| L | |
| | linearDamping, PhysicsBody |
| | loadScene, director |
| M | |
| | mass, PhysicsBody |
| | moveToX, action |
| N | |
| | name |
| | Native UI Types |
| | newAudioPlayer, sound |
| | newCircle, shape |
| | newCurve, shape |
| | newEmitter, emitter |
| | newJoing, physics |
| | newLabel, ui |
| | newRect, shape |
| | newScene, director |
| | newSound, sound |
| | newSprite, sprite |
| | newSpriteSet, sprite |
| | newSpriteSheetFromData, sprite |
| | newTextField, ui |
| | Node |
| | node(read-only), PhysicsBody |
| | Node:delete, Node |
| | Node:setPostion(x,y), Node |
| | Non Display Types |
| P | |
| | parent, Node |
| | Path |
| | paused, Node |
| | physics |
| | PhysicsBody |
| | PhysicsBody:addShape(shape,listener), PhysicsBody |
| | PhysicsBody:removeEventListener(name,listener), PhysicsBody |
| | play, sound |
| | Properties |
| R | |
| | Rectangle |
| | repeatAction, action |
| | resting, PhysicsBody |
| | restitution, PhysicsBody |
| | rotate, action |
| S | |
| | scene, Node |
| | Scene Template |
| | scene_events |
| | setTarget |
| | shape |
| | Shape |
| | Shape:setFillColor(r,g,b,a), Shape |
| | Shape:setStrokeColor(r,g,b,a), Shape |
| | sound |
| | speed, Node |
| | Sprite |
| | sprite library |
| | Sprite:pause, Sprite |
| | Sprite:play, Sprite |
| | Sprite:prepare(animation_name), Sprite |
| T | |
| | text, text_field |
| | text_field |
| | text_field:setBorderWidth, text_field |
| U | |
| | ui |
| | userInteractionEnabled, Node |
| V | |
| | velocity, PhysicsBody |
| X | |
| | x, Node |
| | xScale, Node |
| Y | |
| | y, Node |
| | yScale, Node |
| Z | |
| | zPosition, Node |
| | zRotation, Node |